AI Insights · Timothy · July 2025
Top 5 Slime Games on iOS in Guatemala: Q2 2025
Explore the performance of the top slime games on iOS in Guatemala during Q2 2025, focusing on downloads and active user trends.
In the second quarter of 2025, the slime games category on iOS in Guatemala showcased varying performance metrics across top applications. This analysis, based on Sensor Tower data, highlights key trends in weekly downloads and active users.
Super Slime Simulator from Dramaton LTD saw a fluctuating trend in weekly downloads, beginning with 67 and experiencing a decline, bottoming out at 4 in early May. However, a rebound was noted towards the end of the quarter, with downloads reaching 31. Active users followed a similar pattern, starting at 88 and decreasing to 35 before recovering to 63 by the end of June.
My Talking Slimy: Slime Cat 3D by Pixeland LLC demonstrated modest revenue generation, peaking at $62 in the final week of June. Downloads varied, starting at 23, dipping mid-quarter, and ending at 11. The app's active user base showed an increase from 19 to a peak of 37 in early June, before settling at 28.
Super Big Slime: Black Hole 3D, developed by Supercent, Inc., maintained a consistent number of active users, beginning at 67 and peaking at 88 in late June. Weekly downloads were minimal, fluctuating between 0 and 15 throughout the quarter.
Slime:! Slime simulator games by Andre Scheidemantel showed a stable active user base, maintaining around 70-80 users weekly. Download numbers were low, with occasional spikes, but generally remained under 5 per week.
Finally, Bruno - My Talking Slime Pet, another title from Dramaton LTD, recorded a steady active user count, ranging from 43 to 49. Download activity was sparse, rarely exceeding single digits.
For more in-depth insights into these trends and other app performance data, visit Sensor Tower's platform.